How to make the Camera show the other edge of a map when it reaches one edge


I’m working on a hex tilemap of the real world. When the player moves the camera to the edge of the map (let’s say New Zealand for example) and keeps moving to the right, i want the Camera to start showing the other edge. How can i achieve that?

To you random person who stumbled upon the same issue as mine, here’s the answer. The answer is called “wrapping” world and you’ll find the solution that worked for me here

Best of luck to your project.