How to make the character run in Unity with Kinect?

Hi guys, does anyone here knows how to make the character run in unity using kinect?
We can control the arms and legs of the character with the kinect sensor but cannot make
it run in the floor.

thanks for the help! :slight_smile:

Iā€™m doing this. I check to see if the knee joints are above/below each other and at what rate they change relative Y position. There is a minimum amount they must be different by, so just standing around idle doesnā€™t trigger ā€˜motionā€™. When that minimum difference is seen, itā€™s a ā€˜stepā€™ and if it happens in a somewhat regular time, we infer a speed forward.

Itā€™s not that hard, but I canā€™t share it with you (yet anyway)

Itā€™s okay. Thanks for sharing your ideas!
Weā€™ll try work on a script and try to figure out how to call the animation when that particular position of a leg is met. And if it is not ā€œthat hardā€, I think itā€™s not impossible for us to do so.

Thanks!