How to make the character use an upwards facing fan to go up and hover?

I want to make a fan which shoots up ‘air’ when the player interacts with the fan (ie: jump on the fan’s air) and gets taken up with it and then hovers above it. I wouldn’t know how to go about it and want to make the fan without a rigidbody so you can’t jump on it. I thought about making the fan lower your gravity or apply force to the player so they can go up to the top of the stream of air and hover so they can then just step out and continue.

Ps: I have never coded before.

If your main character is using a rigidbody you can make a trigger colider above the fan that sets the main character’s gravity to -1 (for example). Then you would need another trigger on the top to set the gravity back to normal ( 1, for example). You’re gonna need to read a little about triggers and GetComponent to figure this out, but it’s pretty simple… there are allot of youtube tutorials… hope it helps… cheers