My Particle System is emitting spheres but i want them to be 2D squares. How do i do this? Thanks!
Hi JonWag!
Create a square in an image editor and export it in png/jpeg (size doesn’t really matter).
Click on your particle system, in the inspector, go in the “Particle System” tab and then the “renderer” tab and select another material (the square you just put in your assets folder!). By default, the particle Material’s shape is “round”.
Bests,
Math
You can just assign Rendered > Material to None . it will emit a squares by default.