Is it possible to make the skybox visible only through a window like object?
I’m trying to make a portal kind of thing with ARKit.
I’m using Depth mask to hide the objects behind
So it actually looks like this
The problem here is, the AR Camera needs to be cleared with depth only and so the skybox inside the portal is not visible.
After passing through the portal I can make the camera to clear skybox but before entering into the portal I need to see the skybox.
Is there any way to make the skybox visible with shaders or somehow?
I hope you understand my question.