How to make the spawned object following marker/image target instead of camera in Vuforia Unity

Hello,

I was running into a problem. I was trying to spawn the game object (AR Portal Prefab) in the game scene with Vuforia in Unity. But I noticed that the spawned game object was always repositioned itself to the camera when the marker was tracked. Is there a way to make the spawned object repositioned itself to the marker when the marker was tracked? This is the link of the video https://youtube.com/shorts/Mm9wySyDXDs?feature=share. Thanks

FYI you might have better luck with this question on the Vuforia forums. From our FAQ :