Hi, I used scroll view in UGUI and I found that the default background image will not become blur, no matter how big the container is. I saw the size of image is only 32 * 32, and it is very useful for mobile game. But I just wondering, why doesn’t it become blur ? If I want to customize the background of scroll view, does anyone know how to draw an image(with a small size but will not be blur) like that ? Thank you.
The technique is called 9-sliced images: Unity - Manual: 9-slicing Sprites
That’s so fast, thank you so much.