How to make two cameras face the same direction?

I basically have two scipts controlling the same camera. One for Third Person, one for first person.
When I switch between the two, I want them to face the same direction. My plan was to get the forward vector of one of the cameras and use transform.lookAt on the other, to face that direction, sadly that doesn’t work as intended.

Drawing a ray with that method, starting at transform.position works perfectly fine. What do I do wrong?


camera2.transform.forward = camera1.transform.forward;