Hello Unity,
How to manage upgrades ?
Example: I have a house or a gun to upgrade, I have to make a change in the geometry as well as the stats. Each upgrade level I have to tweak the geometry little bit or maybe model some small components. At every level the asset will be different, how I add the components and their textures to the original model as upgrades to the game.
This is an example link: Town Hall | Clash of Clans Wiki | Fandom
All help will be much appreciated!
bump
This is not a topic for the discussion section, but better placed in Scripting.
Easiest solution to your question: make a prefab for each level and switch them (instantiate new, destroy old) based on user input. How you are doing this would depend on your UI.
Thank you Baroni!
I got your point ![]()