How to Make Your Game More Interesting? Game Design and Game Psychology

I think a pretty useful topic for most developers. I decided to collect the basic psychology of a typical player and the methods of influencing him in order to attract more audience and understand why some games are so uninteresting.

Guys, use subtitles.

More “interesting”? Some people are bored with exploration games, others with first person shooters, others with strategy, etc. how do you define “interesting”?