How do you actually create a sprite then a sprite sheet
Is each sprite in the sprite sheet drawn by hand, then put together.
Is there a computer program that you can draw the sprite with then easily modify it for the next sprite in the sprite sheet.
How is this done
sprite editor in unity doesnt load png image from spritesheet creator what to do? i noticed png obtained from this software has larger file size. Is it because of that?
use photoshop…make a box the size you need, like 32x32…duplicate the box and make enough for the rows and colls,or set the prefs for grids to the sprite size and insert your sprites
Hey I don't understand the solution, could you please elaborate on how to convert an image into a sprite from an external source? I want to be able to take a photo and convert it into a sprite that i can use in a project. Thanks if you reply
There are many ways to create sprite sheets. Photoshop as hodx mentioned is a great way. You can consider softwares like Illustrator and flash as well. They use vector graphics (as opposed to pixel) and have some in-built tools to help.
Also try using some 3rd party softwares to help with the sprite sheet creation process.
I personally use these 2 for my sprite sheet creations depending on the project’s needs:
I tried out a lot of different plugins for Photoshop, GIMP, etc and they always fell a bit short of what I wanted. TexturePacker is what I finally found and really like. You can do simple imports for things like animation sheets or best fit for different assets. It also can compress further and optimize.
sprite editor in unity doesnt load png image from spritesheet creator what to do? i noticed png obtained from this software has larger file size. Is it because of that?
– syco