How to make your XBox One controller vibrate?


I’m creating a puzzle game where the player needs to feel the vibrations from left and right to navigate thru a maze.

I seriously have no clue how to control the vibrations or what controls them. I’m using C#, to be clear.

Thanks anyway. :slight_smile:


Using Unity 5

Only vibration mode Unity supports is a simple one second vibration

The only other way I know of is using XInput:

Handled.Vibrate is not work for Xbox one controller! work only on PC-Windows but when export the project on XBox it not work!
So, it is not possible to do any vibration by Unity for XBox!?!?