Hi i want my player to be able to move forward but make him unable to move backwards what do i need to change in this script?
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Playercontroller : MonoBehaviour {
public float speed;
private Rigidbody rb;
void Start ()
{
rb = GetComponent<Rigidbody>();
}
void FixedUpdate ()
{
float moveHorizontal = Input.GetAxis ("Horizontal");
float moveVertical = Input.GetAxis("Vertical");
Vector3 movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
rb.AddForce (movement * speed);
}
}