How to manage player and enemies shooting sounds at the same time?

Im making a top down shooter game and I dont know how to implement the sound system. I tried just playing the sounds as they fired separately but they overrode each other and sounded awful. Be aware that there are multuple enemies shooting in most of the cases and I also wanna add some shouting sounds to them the when they are shooting or smth later. So how can I make it sound good?

I use a free audio manager from the asset store, there are a few.