When I drag a sprite into the scene view, they don’t show up in the hierarchy if I don’t have the hierarchy open when the sprite was dragged into the scene. My way around this is to open the hierarchy, and then drag a random sprite into the scene. This completely refreshes the hierarchy and all the sprites show up within it.
If you don’t know what I mean by not having the hierarchy open, I just have a another tab next to it that is open (just like how you switch between the Game and Scene view tabs).
The ideal solution would be a way to have the hierarchy update itself all the time regardless if it’s open.
However I wouldn’t mind a manual 1-click refresh or hotkey.
Is there a legitimate solution to this?
If not I guess I could just set up Unity’s user interface so the hierarchy is always open.