how to merge 2 files together

Hi all,

i’m very very new to unity 3d…
and i need alot of help…

right…here’s my question…

if i’ve 2 .unity files…with different models…
is there anyway that i could merge the files tgt?
or import one unity file into another unity file?
so that all the textures could be preserved?

or if i’ve 2 different scenes…
could i merge them together?

Thankz so much to anyone who help=)

Hi and welcome,

  1. create an empty game object, Parent everything in your scene onto it,
  2. Go Assets>Create>Prefab-see it in project view?
  3. Drag your scene root node onto the empty prefab
  4. Open your other scene
  5. Drag your prefab from the project view into either the hieracy window or the scene view.

this is how you make a lot of little functional things, and add them into a big scene

HTH
AC

To add on to this post, i have a question for Targos and i hope you don’t mind.

May i know what does scene root node referring to? Thanks in advance.

:roll: :roll: [/quote]

That’s the new game object created in step 1

Thats what I meant. Parenting multiple objects onto one often simplifies managing it, and then allows you to create a prefab that has all the bits attatched, should you want a prefab in your project that you can reuse.

AC

If these are two entirely separate projects then open project A, select objects of interest in the Project view, control-click and export a package file. Then open project B, while it’s open double-click the package file wherever you save it. The assets in the package file will be imported into your new project.

and sometimes they wont import :stuck_out_tongue: