How to mirror camera horizontally on the screen?

i have a music visualizer and currently I’m using 2 cameras from both sides of the visualizer and render it on left and right halves of the screen, mirrored simetrically. I’m wondering if I can achieve the same effect with just one camera.


No, not really. Although a bit more effective could be rendering into RenderTexture and then rendering it flipped. You still need two cameras for that :slight_smile: And Unity Pro :slight_smile: