how to modify multiples BoxCollider on a same game object?

HI, I have an game object with multiples BoxCollider attached to it, is there a way to get all the BoxCollider to an array so that I could modify their value individually ?

Here is what you can do:
BoxCollider box_colliders;

void Start(){
 box_colliders = GetComponents<BoxCollider>();
 foreach(BoxCollider boxCollider in box_colliders){
  //Perform task for individual box collider
 }
}