I’ve used Unity for years but could never figure this one out:
How do I translate a collider in the scene view interactively using a move gizmo?. Something similar to this:
If I select a gameObject and start dragging the move gizmo around - it modifies the gameobject position. If I select the “Edit Collider” button on components like the capsule collider - I can only modify the radius and height but not the position.
So…yeah. Is there a way for me to do this interactively? Is manually typing values in really the only way? Is there some great script that adds this? Appreciate the help