I modified the gravity from edit/project settings/physics/gravity.But now after I build the scenes, all of them have the same gravity.How can I have have different gravity values on different scenes?
Put a script into every scene, and have that script change the gravity inside Awake(). It would go something like this:
var gravity = Vector3 (0, -9.81, 0);
function Awake () {
Physics.gravity = gravity;
}