Hi, I want to move horizontally some gameobjects, not by the Input.GetAxis but with something like transform.Translate or adding a value to position.x but the problem I have is that when I press the right or left key, the number of iterations are at least 3, how could I avoid so many iterations? I just want to move once every time I press the direction keys
Thank you.
C#
public class Movement : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
float x = 0;
if (Input.GetKey(KeyCode.D))
{
x = 1;
}
transform.Translate(x,0,0);
float z = 0;
if (Input.GetKey(KeyCode.A))
{
z = -1;
}
transform.Translate(z,0,0);
}
}
I wrote that a bit ago you can adjust the iterations i’m pretty sure
hope it helps
Yeah, thank you all of you, I wrote
if (Input.GetKeyDown(KeyCode.D))
transform.Translate(MovHor,0,0);
if (Input.GetKeyDown(KeyCode.A))
transform.Translate(-MovHor,0,0);
And I get the behaviour I wanted