How to move a point light component of a gameObject?

I have a red point light attached to a simple red circle sprite with a sprite diffuse so that it does indeed light up, i have confirmed that–it’s just that the point light is directly… ‘in’ the sprite, and being as it is a component of that sprite gameobject, idk how to actually move the point light itself along the -Z to position it in front of the sprite.

Halp?

Try PointLight.position (Vector3)

If that doesn’t work, you can delete the point light component and child a separate object with a point light to your object.