Hello!
I am unsuccessfully trying to find a way how to reference the second parameter of the MoveGameObjectToScene-function, namely SceneManagement.Scene scene.
Have someone an idea how that function is used?
Hello!
I am unsuccessfully trying to find a way how to reference the second parameter of the MoveGameObjectToScene-function, namely SceneManagement.Scene scene.
Have someone an idea how that function is used?
You can do:
public Scene toScene;
then assign it in the inspector
Edit:
you have to put a using UnityEngine.SceneManager; in the file
Does not work for me.
After using
using UnityEngine.SceneManagement;
public class ForwardButton : MonoBehaviour {
public Scene toScene;
}
the toScene is not visible in the editor. Probably because it is a struct, not an C# object or a Unity GameObject.
Ok, 5 mins of google:
SceneManager.GetSceneAt(id);
Ooor:
yourGameObject.scene;