How to move editor to a specific point?

Everytime i open my projects up it opens the worlds with my camera floating way off away from my actaul creation. Is there any way to type in the points of the part i want to be working on without having to figure out where i am and drag the scene back into view?

2 Answers

2

Select the object you want to zoom to in the editor’s hierarchy and hit the “F” key on your keyboard.

Unfortunately, there is no way to set the editor to open at that point every time it opens. Usually it will open where you leftoff automatically, but sometimes it doesn’t.

“specific point”: Don’t think there is any way to move to an exact point, or look up where you are now. For example, you have the editor view set perfectly and want to place the camera there. No way to put the camera “where I am now” or even look up the “editCam” position.

In a case like that, best way way is to select a camera and move it around using the little Scene View window as a guide (could do it in game view, but you won’t get the transform handles.)

For general motion, besides ‘F’ (and you need to be over the scene view when you press it) double-clicking also works. A trick is to make a dummy object named AAA, just for centering.

The rule for editCam position is that it does remember, but not per scene. So if you switch scenes/projects it tends to be wrong.