How to move the camera in VR mode?

I’m beginner to unity…
I use GoogleVR to see the game in VR mode and i want to use navigation in the game mode…
i use this code to do this but the problem is when i turn my head it doesn’t go through my head direction!!!

 Public GameObject Camera1;
 void Update () {
 float h = Input.GetAxis("Horizontal");
 float v = Input.GetAxis("Vertical");
 Camera1.transform.Translate(h * 0.01f, 0f, v * 0.01f);

what should i do?!!!

VR overrides the camera’s position and rotation.
Try giving the camera a parent, and move that parent object instead.

Thanks @BodhiPurplePill but it doesn’t work …
I’ve even tried to Rotate the parent of my VR Camera but it didn’t work!!
Its the code of the parent:

public GameObject VRHead;

float YRotation = VRHead.transform.rotation.eulerAngles.y;
transform.rotation = Quaternion.Euler(0f, YRotation, 0f);

I assigned Head in GVRMain to VRHead in the script and when i play, the parent rotates with a really fast speed and doesn’t stop!!!