Could I just upload my whole project folder to a cloud-based server, go on the new computer download it back and use a new version/same version of unity to open it? If I can, does anyone know a fast way to do this with a cable? My folder is 7 GB, and it is taking forever to upload to Google Drive.
2 Answers
2You don’t need the folders called “Library”, “Temp”, “obj”, “Logs” or “Builds”.
AFAIK it’s only “Assets”, “Packages” and “ProjectSettings” that you need to copy across. You might also want repository files (if you’re using source control) like .gitignore and also .csproj files might be useful.
Hope this helps!
Thanks for the help @jackmw94! So I take these folders, put them in one project folder, and that would be my new project folder?
– Aeneas_FergusonRight, because it's OnDrawGizmosSelected(). You can rename it to OnDrawGizmos() if you want it displayed all the time instead.
– TakuanDaikonUse Assets > Export Package > Export to create a .unitypackage of your project.
Then use Assets > Import Package > Custom Package to bring it into a new empty project running the same version of Unity.
what about using a pen drive?(I don't know if it is possible or not)
– SmallLion