Hi;

I am doing a head-tracking device that sends information through OSC messages. The yaw values are too low that I need to multiply the same number x 3 or x4 to be able to rotate the character at greater range.

How I can do to multiply the same number for the times I need to increase the result?

protected void MessageReceivedY(OSCMessage message)

{

if (message.ToFloat(out var value))

{

var euler = _target.eulerAngles;

euler.y = value;

_target.eulerAngles = euler;

}

}

Thanks in advance.