Hi;
I am doing a head-tracking device that sends information through OSC messages. The yaw values are too low that I need to multiply the same number x 3 or x4 to be able to rotate the character at greater range.
How I can do to multiply the same number for the times I need to increase the result?
protected void MessageReceivedY(OSCMessage message)
{
if (message.ToFloat(out var value))
{
var euler = _target.eulerAngles;
euler.y = value;
_target.eulerAngles = euler;
}
}
Thanks in advance.