Im just wondering, how will i be able to make my character travel from scene to scene without loosing data like the quest ive finished, items and etc.
thanks
Use
DontDestroyOnLoad(myCharacter);
and then when you move between scenes it won’t get deleted along with the rest of the scene.
For each object you want to keep alive, add this:
public void Awake() {
DontDestroyOnLoad(this);
}
See http://unity3d.com/support/documentation/ScriptReference/Object.DontDestroyOnLoad.html