Hi every one.
I am having problems with assigning key and stuff. So the question is that how do i assign a key to be collected then approach the door and the door opens automatically. Well i already have a script (not animation, because i am having problems with animation) so how do i add the key and unlocking script. Here is my java script to open the gate.
#pragma strict
var AngleX:float = 0.0;
var AngleY:float = 90.0;
var AngleZ:float = 0.0;
private var targetValue : float = 0.0;
private var currentValue : float = 0.0;
private var easing : float = 0.05;
var Target : GameObject;
function Update(){
currentValue = currentValue + (targetValue - currentValue) *easing;
Target.transform.rotation = Quaternion.identity;
Target.transform.Rotate(0, currentValue,0);
}
function OnTriggerEnter (other : Collider){
targetValue = AngleY;
currentValue = 0;
}
function OnTriggerExit (other : Collider){
currentValue = AngleY;
targetValue = 0.0;
}
OK, this script work with a triggered collider, which means that if you approach a collider which is triggered; the door will open very simple. What i want is that a script with a key so that when i walk to the key it collect my key and the key disappear. (Sorry i am doing to much of ‘key’ ‘key’). My person is 3rd person