I can open the iPhone's camera in X-code. I want to do it in Unity iPhone, it's only use the Unity Script or have to do something in x-code,too?
I'm looking for "Apply AR on Unity iPhone" a long time. thanks a lot.
I can open the iPhone's camera in X-code. I want to do it in Unity iPhone, it's only use the Unity Script or have to do something in x-code,too?
I'm looking for "Apply AR on Unity iPhone" a long time. thanks a lot.
create a plugin in C/C++/objective C and put it in your plugins folder and use the plugin from unity.
Yeah but how? I've also been looking into this. Do you need to save image data per frame from the plugin then transfer the data to render into a rendertexture in unity? Is there going to be a format conversion along the process? Would it be possible to have the plugin just render the camera stream in the background and just overlay the unity layer as an overlay?
save,read,save,read...my god..