I just upgraded my Unity license to Plus, so I can get rid of that Unity splash screen and speed up the app startup time, which is currently 5 seconds. Unfortunately, even without the splash screen, Unity takes that long to initialize, although my scene is pretty simple (we are mainly using AR with not much 3D content).
So I am wondering if there are other strategies to speed up things? Our users complain about the long startup time, for our use-case it is vital that the app is available as soon as possible.