Hi, I’m currently developing an android game where I have to spawn in bunch of small sprites and connect them together. Now here is the problem:
I made it possible, but I realized the performance is really bad. I would like to know how to optimize them.
I actually found a way of doing it, which was to merge multiple sprites into one. Although I couldn’t find a way to merge them in the game.
So I would like to know how to optimize multiple sprites into one, in order to improve performance. I would also like to know if it is possible for me to merge multiple sprites into one in the game. If so, how?