How to organize your assets from the asset store

Hey guys, I bought an asset (FishNet) and it added itself to the root asset folder and also added a file. They are both read only and when I try moving them it says not allowed. When I try switched them from read only they auto update themselves back to read only. Some of the assets I bought I can easily move to a “packages” folder I made in resources but not fishnet.

This is really bad for my OCD. Is there any way to hide a folder?

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Netcode for GameObjects has a similar “DefaultNetworkPrefabs” asset that gets created automatically in the root. But at least you can change the path in Project Settings, and even disable the auto-creation of that asset.

Perhaps Fish-Net also provides such settings?
If not, you could also try to locate and modify the source code where this file gets referenced.

What I do is have a folder called “_Game” where I put the game. It’s listed first. Then I don’t care about the top level of Assets after that.