I tried to parent 2 objects, but for some reason the object that is being turned into a child has adjusted the same scale as the parent and I don’t know how to prevent this…can someone help me?
You could also create a NULL object (empty object) with two null objects under it - one being a parent for the base model that has all transformations applied and one being a parent for the child you’re attempting to attach. This will work best if the location of the child doesn’t rely on the location of a part of the parent where that location would change.
IE, if you are just parenting something like a billboard or an object that follows it around, this will work great.
If however, this was say - a whip on a belt, it wouldn’t. (but I don’t see how you’d want something like that if the scale isn’t designed to match.)