For example,
I roate a cube by call this:
iTween.RotateBy(cube,Vector3.up,5);
wait for 3 second, than I call
iTween.RotateBy(cube,Vector3.left,5);
I want the cube first complete the ‘Vector3.up’ animation, than ‘Vector3.left’, how can I do that ?
Sorry for my poor english.
Thanks.