I would like to place an existing scene inside a object from another scene.
something like showing sceneA in a TV inside sceneB
I hope that makes sense, I saw some very weak alternatices out there, like playing a video inside a mesh which is not what I want…
I was hoping to accomplish playing sceneA camera inside sceneB using that camera as a sceneB tv screen or such
thanks in advance
It sounds like you would need to load a scene then move and scale all of its items down to be inside the cube. Interesting concept but there is no easy way of doing that. You would have to load the scene then make a list of all that scene’s items then make your own method to translate and scale the parts. I’m not sure if there is a way to see what scene an object is from, but… your best bet of finding out is this: Unity - Scripting API: SceneManager
If you’re planning on making a TV or something similar that will have parts in it that the player cant really interact with your best bet might be to just make prefabs, then delete them from the scene and re-instantiate them at a later time.