How to play animation after pressing return 3 times ?

I understand this: if(Input.GetKeyDown(KeyCode.Return)), but how to make this works, but only after pressing return 3 times ? I want to make different animations play on different press in a 2dcollider

if(Input.GetKeyDown(KeyCode.Return))
{
animator2.SetBool("PlayRun", true);
}

make a counter:

int myCounter = 0;

if(Input.GetKeyDown(Keycode.Return)){
  myCounter++; //short for +1
  }
if(myCounter == 3){
    //your Code + reset
    myCounter = 0;
    }