Hi I want to play reverse animation. ie Move a cube from point A to B and then back from B to A
I have tried using links
http://forum.unity3d.com/threads/playing-animation-backwards.15071/
but every time it throws error
Script using is
using UnityEngine;
using System.Collections;
public class test : MonoBehaviour {
public GameObject cube;
Animator animator;
// Use this for initialization
void Start () {
animator = cube.GetComponent<Animator>();
}
// Update is called once per frame
void Update () {
if(Input.GetKey(KeyCode.RightArrow)) {
animator.SetTrigger("move");
}if(Input.GetKey(KeyCode.LeftArrow)) {
animator.animation["@anim"].speed = -1;
animator.SetTrigger("move");
}
}
}
Thanks…
Did you even read the question ? before closing it you fool…?
I know what is null pointer exception is…@SaraCecilia