Hi, heres what i’m trying to do this script I have here is great, but it only plays one audio clip(Clip1) after the first one, I need it to play ten one after another, and then once it gets through them all restarts and goes again,thanks.
Create an array of audio clips, create a for loop inside your if(playNow) statement. At the of the for loop, yield for the length of the audio clip, then increment the counter to go to the next item in the array.
Paste this into PlaySoundArray.cs, add it to a game object with an audio source. Drag the sound clips into the array once you have specified the length.