Mod: Please delete thread, problem is with my computer’s programs, not Unity.
I checked my computer, other programs, and audio testers, and it seems a program called “SRS Premium Sound” under Realtek’s settings is what caused the sound on both sides of the speakers. I guess the only way to fix this then would be to ask players to disable this program when playing haha… unless Unity has a way to mess with other exe processes ![]()
Original Post:
"If the sound is on the left of the audio source, I want it on the left speaker only. If it’s on the right, then I want it on the right speaker only. I tried making it a 2D sound and setting the panning myself (audioSource.pan = -1 for left, audioSource.pan = 1 for right), but I can still hear the sound coming from the other speaker; quieter, but still audible. I then tried the “Pan 2D” slider under 2D Sound Settings in the Inspector, but it too still plays on both speakers with the same “loud in one, quiet in the other” volume.
I also tried the 3D sound panning (Settings: Pan Level: 1 Spread: 0) but even though it pans left and right, the sound on the opposing speaker is still pretty loud.
If it means anything, I am making a 2D game. Any help is greatly appreciated."