How to play sound with mouse movement/mouse look?

I can’t find help for this anywhere, I have been looking forever… also I’m new to scripts and Unity so any help would be great!

What I have is a gun turret that is controlled by the mouse. It controls the gun left/right and up/down in a stationary position.

What I would like is a sound to play when you look around pointing the gun. The sound would be an electric motor type groin. Think of a planes landing gear going up and down. Preferably when you stopped moving the mouse the turret would not stop instantly but rapidly slow to a stop and the sound would wind down. Then wind up again when you moved.

So How do I get the movement not to stop/start with the mouse exactly but slowly come to a start/stop and most importantly how do I get a sound to play when I move the mouse/turret?

Thanks for your time!

pls search for 100s of great questions about 'play sound' http://answers.unity3d.com/questions/133225/Play-a-sound.html cheers

Anyone at all?

1 Answer

1

To me this sounds like a great opportunity to use Procedural Audio. Thats definitely not a quick solution, but it would give you a ton of variability to your sound based on the speed or direction of mouse movement.