How to playback 360 video in a scene for Gear VR

I would like to playback a 360 video in a scene to the user when activated.

I would like to NOT purchase an asset to do so as I would like to learn how to do this.
Also knowing how to do these things oneself gives one comfort when it comes to optimization and troubleshooting later on.
The platform I would like it to work on is Android for the Gear VR.

Any help will be much appreciated.

@DevAxi

Did you find any useful info on this? I’m trying to do the same thing.

I found the following (useful) thread, but it provides somewhat limited options.

http://forum.unity3d.com/threads/projecting-a-360-degree-vr-video-on-a-sphere.376522/

Did you get any solution for this? I am working on the same. I made this work by converting the video in video frames but size is an issue

Nope.
Besides for the purchased asset I was not able to find anything that didn’t make the sphere stay white or be inverted. Closest I got.