Hi all,
This is probably the simplest question in the world for some of you, but I’ve looked around for ages and can’t get a simple answer, so I thought I’d ask you lot…
What I need is for Unity to ask the user for a path, to then load the text file from that path, parse it and then populate a javascript array with the contents. I don’t have the foggiest which function or method to use - I’ve found suggestions to use System.IO but have no idea how to implement that… Apparently using TextAsset’s no good for runtime operations so that’s probably out - or is there an easier way?
Thanks guys (and gals!)