I want to make a game where the players can do crimes but when they get caught in the game, I want them not to be able to play the game for a specific period of time. Let’s say 2 minutes. I need a server to save the time when the player gets caught and depending on the server time, I can compute if 2 minutes passed.
My question is what kind of backend system do I need to make this? I heard PlayFab and other backend systems to save players’ data but can I compute if 2 minutes passed or not? Or should I have my own server?
I just simplified what I want to do. All I need is to prevent player from doing some actions. How can I achieve this? It should be something related to backend