Hello,
I have a little issue on Unity. I have a Character and a camera connected to it. When I drag my mouse up, my character look up (the pelvis rotate if you wish) and when I drag my mouse down, my character look down —.
The problem is that my camera is rotated in the beginning (I don’t have other choice, I need to rotate it to see “well”), so my camera’s axis are offset from the pelvis’s axis because I rotated my camera at the beginning. When I drag my mouse Up, my character look up but my camera rotate too because Unity rotate the camera automatically because of its axis.
How can I stop the rotation of my camera plz ?