ive been messing around with playerprefs but that doesnt seem the way to go about this
i cant use dontdestroy because that applies to the entire objcet and not the values
i got 2 scenes
lets say on 1 scene you click a circle and get 1 point and the next scene is to spend that point but its reset back to 0, i used to have just 1 scene and 2 cameras but problems occurred when the UI on camera2 was clickable from camera 1
they both use a float that holds the score but its reset, as of now i have it so if you press the left arrow it loads the main scene and right loads the shop, i will of coarse change to some buttons on the screen but for now this will do.