How to prevent new players joining a game in progress using matchmaker

Hi, the way my game works is that in the menu, if a player selects the multiplayer option, current matches with less than 4 players will be searched for and if there aren’t any, then that player will be setup as a host using the matchmaker and will then wait for other players to join. When at least 1 more player has joined them, then there will be a 10 second countdown to enable a maximum of 4 players to be in the match if there are any more that wish to join the game. After the countdown the scene will then change to the game screen and the players will start playing.

My problem is, using the matchmaker, how do I prevent any new players from joining this game that has already started, as I don’t want this to happen and would like them to start a new game for themselves.

thanks

Hi,
That’s an interesting join flow we don’t fully support right now, but i’m working on some features that will make it easier.
Specifically I’ll be adding the ability to delist a match by calling a new matchmaker function, though i cant make any promises about when it will be available.
-Jeremy Martin

Ok thanks, that new function is exactly what I need, but for now I will try and figure out a work around.

Hello, Jeremy do you know something new about this missing feature (I mean possibility to decrease a room size or prevent new players before joining to in-progress game)? It would be very helpful

Has this feature been added? I really want to be able to delist matches in progress