I made a ragdoll using the ragdoll creator from the puppetmaster asset. I might have messed around with the colliders, not sure, but what usually happens is that the ragdoll flies away, and lands sitting on his butt, spinning his head around, like this (see next post, can’t post multiple pictures for some reason…)
It kind of feels like his pelvis (mid part of the body) is bottom heavy, like those toys for kids, that can’t fall over. Why the head is constantly spinning, I don’t know either.
I’ve tried with both a capsule and a box collider for the pelvis, but they act similarly, the box just stops moving faster, still sitting up.
Is there any guidelines how a ragdoll should be created for best effect, and are all these colliders for feet and hands neccessary to create a funny, semi-realistic effect?