Hi,
I’m using timeline to make some cinematics.
In my timeline I spawn a few things during preview, for example my player character. This is done through custom tracks and clips.
Now I would like to add some VFX to my character when it attacks. Instead of having the VFX in the scene I would like to spawn it as a child of the character weapon while I preview the timeline.
I want to spawn it in the timeline to keep the character prefab clean instead of having all possible VFX in the character hierarchy.
So far that works fine with my custom tracks and clips, I can spawn/destroy my VFX prefab wherever I want. The issue I have is that I can’t seem to find the way to preview my vfx in the timeline once it is spawned.
The VFX is split in multiple children but I’d like to preview everything.
Is the only way to preview a particle VFX (shuriken) to use the Control track?