FYI guys I found that if you don’t use PhysicsVelocity.Linear to make adjustments to velocity then NetCode + Physics is pretty workable
DOTS Multiplayer discussion page-6#post-6706921
FYI guys I found that if you don’t use PhysicsVelocity.Linear to make adjustments to velocity then NetCode + Physics is pretty workable
DOTS Multiplayer discussion page-6#post-6706921